Entertainment Designer

  • Theme Parks By the Numbers

    As we head into 2016, it’s helpful to look back and see what theme park attendance trends can reveal about the year ahead. The latest Themed Entertainment Association’s Theme Park and Museum Index: Global Attractions Attendance Report – published in 2015 and looking back over the […]

  • Breaking the Fourth Wall…Underground

    Deep underground, on the edge of San Francisco’s Little Italy and Chinatown, a Speakeasy is coming back to life. Boxcar Theatre’s immersive production TheSpeakeasy ran for 8 months in 2014 in the appropriately shady Tenderloin district, hidden behind the false front of a clock […]

  • The 23rd Thea Awards: This Year’s Most Innovative Entertainment Design Projects

      The Themed Entertainment Association (TEA) announced the 23rd annual Thea Award recipients at the annual IAAPA event in Orlando. The award is one of the industry’s most prestigious honors, and recognizes achievements in technology, design, theming and immersive experience. “As […]

  • How Technology is Making Halloween Attractions Scarier

    Halloween always calls for the highest of hijinks, and if we can use technology to scare people to their core, why not? Just about everyone will agree the strobe lights and fog effects add depth to the atmosphere of a haunted attraction, but what if they could decide their own path and level of […]

  • How 2016 Became the Year of the Theme Park Construction Crane: A Closer Look at the Market

    The Orlando Sentinel dubbed 2016 the Year of the Construction Crane for the theme park industry, and that’s remained true both abroad and at home. If there’s one part of the theme park world that’s thriving, it’s the global scene. According to the latest numbers, […]

  • Technology for Art: An Inside Look at Developing Tools for Cultural Institutions

    “If data isn’t high on a museum’s agenda, it should be. Insight can make a 10x difference to cultural institution outcomes, across funding, visitation, investment, efficiency and innovation. Neglecting it is akin to missing out on the digital revolution,” says Angie Judge, […]

  • 7 Standout Haunted Attractions for Halloween 2016

    Delusion, Los Angeles, CA The haunted attractions industry has always brought terror to the masses, but 2016 introduces new experiences like never before. Interactivity is making guests the haunters rather than the haunted, and technology is at the forefront of making that happen. Just as […]

  • How Experience Design is Transforming Unusual Houses into Cultural Attractions

     What’s our fascination with looking inside other people’s homes? Whether it’s spending time in a historically significant building (e.g. “I want to see the room where Mark Twain wrote a book!”) or an architecturally interesting space, house museums fill a key […]

  • Why Disney Introduced a Princess Without a Movie – And What It Means for Inclusive Parks

    The highlight of a trip to Disney for many fans is seeing a favorite princess pass by in a parade, or posing for a photo during a character Meet and Greet with a cast member in a ball gown and tiara. Whether you’re a fan of the classic Cinderella or can’t get enough of the […] […]

  • New Disney Patents Hint at Bioluminescent Plants in Avatar Attraction

    The site Patentyogi recently uncovered patents from Disney that could hint at what guests have to look forward to in the forthcoming “Pandora – The World of Avatar” attraction. When the movie Avatar was first released, people were enthralled with the […]